Make VR more real! Intel will soon release Alloy VR glasses

At 9:00 am local time on August 16, the three-day 2016 Intel Developer Conference (IDF 16) officially opened in San Francisco and over 6,000 developers attended the conference.

Unlike in the past, the highlight of this conference is not on chips but in virtual reality. Following Sony, HTC, Microsoft, Hewlett-Packard and other traditional IT giants, Intel also launched its own virtual reality hardware product - Alloy project, which is an integrated virtual reality eye mask that does not require the use of additional smartphones or computers.

The device is a true wireless virtual reality eye mask. It has its own processor and battery, and it can autonomously track the dynamics within the house and interact with the virtual object by tracking the user's finger. It also has a built-in camera to help users see other objects in the room and people nearby. This is part of Intel's "fused reality" technology, which is the integration of virtual reality and augmented reality into a unified experience.

The ubiquitous virtual reality experience currently available in the market requires a wired connection of the helmet to the PC in a limited space, achieved through external sensors and controllers in the user's hands. This MR technology, named "Alloy", is a newly developed integrated virtual reality solution that can achieve the "fused reality" of VR and AR integration.

Intel CEO Kezi Qi stated that this technology will redefine the computing experience of virtual reality (VR) and augmented reality (AR) and become a transformative force in the field, “make VR more real”.

From the scene's demonstration, MR is more like VR than AR, but it has more AR experience than VR. Specifically, after wearing the Alloy helmet, the user will be in a virtual environment, but can use the Intel RealSense technology camera to "see" their hands and use their hands directly (rather than sensors and controls in traditional VR) ) to interact with elements of the virtual world, open doors, use tools, etc. in the virtual world. In other words, MR can not only allow users to enter the virtual world, but also bring the real world into the virtual world. This is the biggest difference between it and VR.

In order to create a better experience in software, Intel also announced that it will cooperate with Microsoft in launching new technologies and will jointly bring the MR experience to mainstream PCs and applications. Terry Myersons, executive vice president of Windows Systems and Devices Division at Microsoft, said on the stage that Windows will continue to upgrade in the future to support the development of Alloy integrated headsets.

In addition, Intel also plans to establish a studio named "Tech Experience Lab" in Los Angeles to develop and create a series of virtual reality and fusion reality technologies, and constantly explore new possibilities in content creation. Sex.

The "big trick" in the VR field has brought more possibilities to Intel's future, and Intel has not slowed down the pace of development in processor evolution. Ke again revealed to the developers present that Intel's seventh-generation Core processors are already shipping to partners. This fall consumers will see a variety of new models equipped with seven-generation Core processors.

At present, this technology is just open to developers, and specific products and applications will not be available until next year. Baidu's VR community will continue to pay attention.


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