Happy summer vacation, laid-back afternoon, parents go to work at home, holding the joy of playing video games on TV is certainly a memory of many childhood memories.
Have you beaten your parents for the game console? Have you been punished by the teacher? Have you been arguing with your girlfriend (boyfriend)?
With the passage of time, the children of the year have grown up, and the childhood fun has mostly faded into memories. The only thing to do is to play the game and remain interested in it. This may be a pleasure that accompanies us for the rest of our lives.
One, what is a game machineElectronic game machines, also known as electronic games, are consumer electronics products that provide entertainment functions through game software. According to the different ways of playing games, it is divided into home game consoles and handheld game consoles. Since the end of the 20th century, with the rapid advancement of computer technology, game consoles have become more diversified in their online video and audio services.
The game console can also be said to belong to a type of computer. The main components are completely consistent with the definition of the computer by John von Neumann. However, compared with the personal computer, the electronic game machine is specially enhanced for video, sound effects, and operation functions. There are also various software and hardware available for installation. Although the personal computer has strong hardware support, poor game support may lead to a situation where the transplant game is worse than the game console. The main hardware components of the game console include CPU, memory, storage media, audio and video output devices, and signal input devices. Among them, the signal input device of the game machine is also called a controller, a handle or a joystick.
Development history of game consolesA relaxed atmosphere, adequate funding, and “getting the wrong job†geeks are the main factors driving the development of modern science and technology. Like many important inventions, video game consoles were inadvertently created under the influence of these three functions, and opened a new field.
Tennis for Two was developed in 1958, operated on an oscilloscope, simulated a game of tennis or table tennis, and was designed and invented by the American physicist Willie Siegen Posen. Double Tennis is very important in the history of video games and is considered the first video game to use image display.
"Double Tennis" uses an oscilloscope and an analog computer as the game platform, showing a simplified side view of the tennis court with two box-like controllers with buttons. Simulate a simple tennis game. It was once placed at the Brookhaven National Laboratory in New York for entertainment.
Due to the financial support for laboratories, the patent rights for "Double Tennis" actually belonged to the U.S. government. The government gave Willie Siegen Posen about $10 in rewards. He did not apply for a patent nor did he intend to make this game a commodity. As it was widely believed that the use of expensive computers for entertainment games was too wasteful, the "Double Tennis" was easily dismantled in 1959 after two seasons.
Source: Who Really Invented The Video Game?
In 1972, Philips' Magnavox launched its first dedicated home video game console "Odyssey". In November of the same year, Atari took his first arcade product "Pong", and became the development history of the game console in the future. The first giant, this time a great era officially opened.
According to enthusiasts around the world, it is generally known that the development of game consoles can be roughly divided into the following eight generations in conjunction with an encyclopedia website that does not exist for mainland users.
But for Chinese players, this may be the starting point for most people’s dreams:
Double dragons, Super Mario, Tank Wars, Adventure Island, these names are still fresh, right? "What about BABA" is which game's cheats? Don't tell me you don't know. . . . . And for us, the next history should be like this
Super Famicom was popularly known as “super-tenant†in our time. At that time, it was more of a dream and a talk about “My brother’s family has a super-tenant, youxiâ€, because at the time, per capita income was the reason for most families. Expensive toys, so most people have the same dreams as me and continue to play their own "Little Overlord learning machine."
The era of popularity of "PS" and "Saturn" is also the era in which the underground game room business is the hottest. At that time, the upsurge of Internet cafes has not yet fully emerged, hiding countless large and small game rooms in residential areas. Several televisions are lined up one after another, and each front is surrounded by players who are dedicated to playing games or even watching games. It is a dangerous place in memory, and the chaotic air is mixed with smoke, sweat, and foot odor. Frequently weird people glance at you with fierce eyes and even tell you "friends, borrow 10 dollars!" However, all this still does not stop the temptation of the game for me. . . The old man often said to me: "I'll break your legs when you go to the game room!" But it turned out that his fists were still hard to beat my bones. I still walk on my legs so far.
Say Saturn will have to talk about Sega. In the history of game development, it was a great brand. Similar to Nintendo, it has both a host platform and a large number of exclusive topics. Unfortunately, after the DC (Dreamcast) defeat, Sega completely withdrew from the console market and gradually faded out of the players' vision.
In 2000, SONY launched the PS2 host platform, which officially opened the arms race of the "next generation" host in the new century. In the same year, mainland China began a period of 13 years of game console product sales. Although the parallel market is rampant, due to the "three reds" problem of the Xbox 360 and the high price of the PS3 game, many players have transferred their enthusiasm to PC networking games and online games to drive the crazy development of the PC DIY industry and the Internet cafe industry. Video games The host is in a trough.
On January 6, 2014, according to a document issued by the State Council, the Shanghai Free Trade Zone officially lifted the production and sales of video game consoles and suspended the implementation of a 13-year game console ban - “The General Office of the State Council forwarded the Ministry of Culture and other departments on the development of video games. Notice of Special Administrative Opinions on Business Locations (Guobanfa [2000] No. 44). Since then, the ban on game consoles that had been sealed for 13 years has been lifted, and the production and sales of game consoles and games can be opened up in the Chinese market.
As of today, the period of past commentary has no meaning in the past. Thanks to the final lifting of the ban, we can finally talk to this old partner once again in a fair and honest way.
Friends who are new to game consoles will surely encounter similar situations. Here I will try my best to introduce you to the features of several popular models.
The broad meaning of the game console includes all electronic devices that can run the game. Video game consoles, arcade games, mobile terminals, set-top boxes, and pinball machines are all in this list. However, in accordance with the concept of veneration for many years, the term “game machine†for home users often refers specifically to a dedicated host that runs game programs.
After years of killing, home game consoles have now become a tripartite pattern and market share has been split between Sony, Microsoft, and Nintendo. In order to save development costs and reduce the difficulty of game manufacturers to adapt, the current mainstream game console hosts are based on a common platform for the hardware. Types are also basically divided into manufacturers and system platforms.
SONY
As a veteran consumer electronics manufacturer, SONY PlayStation series has a good performance, and has gained a large share in the home console market. Although the overall business has shown a slight decline in recent years, it still maintains a strong momentum in game consoles.
Although the PlayStation 4 was released a few months later than the Xbox One, but with more hardware performance and more games in one fell swoop, the overall sales volume is currently the most loyal. Currently selling mainly PS4 Slim and PS4 Pro :
Wikipedia Sony (SONY) [new PS4 State Bank host] new PlayStation 4 computer entertainment game console 500G (black) with four exchange card new host than the previous old volume reduced a lot, at the same time have a certain degree of heat control and power consumption The promotion. There is no significant change in other game performance. It is worth mentioning that the problem of unstable wireless network in the old mainframes has been upgraded this time. Finally, it supports 5GHz and the transmission speed is more advantageous. Along with the debut of the newly designed DualShock 4 handle, a light bar is added above the touchpad display, Value 189 Comments0 Original 3 Good price 66 Bellows Shopping To buy Encyclopedia Sony (SONY) [PS4 Pro State Bank host] PlayStation 4 Pro computer entertainment game host 1TB (black) Following the Microsoft conference XBOX ONE S, support for 4K video output, Sony finally unveiled the mystery of the new PS4, in 9 On the 7th of the month, a new generation of host computers, the PS4 Pro, was officially released, and the Playstation officially entered the 4K field. It is equipped with AMD's latest architecture Polaris GPU, not only improves the clock frequency, but also capable of 4K resolution game. Whether the display side supports 4K value 3 Comments 1 Original 1 Good price 2 To buy View DetailsPS4 Slim is a simplified version of the initial version of the PS4. Its hardware performance is consistent with that of the previous version. It is mainly reduced in size to make it more compact. The PS4 Pro is an enhanced version of the initial version of the PS4. It uses the "Polaris" architecture to increase the CPU and memory. Operating frequency to meet the 4K gaming video output and PSVR equipment performance requirements. This model is the strongest hardware performance in current home consoles.
PS4 Pro is the model I am currently using, and the performance improvement is actually secondarily, and the main operating noise is much smaller than the original PS4.
Although the PS4 platform currently has an advantage in terms of performance and number of games, the design of the host computer is actually a little perfunctory. Although the PS4's early generation machine still said in the past, it did not happen that the long-awaited Slim and Pro versions of the game actually completely extended the design style, directly turning into a "flattening machine" and "flattening again." Add a layer of design
Microsoft
Since Microsoft released the Xbox in 2001, it officially entered the home game console market. With years of operating system and game development experience and support from a number of heavyweight game makers, XBOX quickly established itself as one of the "Big Three." The Xbox is the first game console to use the X86 hardware architecture. The first "X" contains the meaning of "Driect X". Microsoft uses a multimedia API similar to the Windows series operating system on this host platform.
The XBOX latest series XBOX One was released in November 2013. Initially, the performance of DDR3 memory was slightly inferior to that of SONY PS4. The large size and external power supply design also suffered criticism.
The initial Xbox One is mainly divided into the ordinary version and the elite version. The elite version is upgraded to a 1T capacity mixed hard disk on the basis of the regular version, and is equipped with an elite version of the handle. The elite version is not listed in the mainland, so the current purchase channel is only Haitao.
Xbox One 1TB Elite Console Bundle$499 US Amazon to BuyIn June 2016, Microsoft released an improved Xbox One Silm, which roughly matched the performance gap by raising the CPU and graphics card operating frequency. At the same time Microsoft will host a new design, a silly big change before the change, before the most depressing external power supply is also built into. Although I didn't buy it myself, for my aesthetic, the white version of Xbox One Silm should be the most elegant game console available today.
Wikipedia [Xbox One S State Bank Hosting] Microsoft Xbox One S 500GB Home Entertainment Game Console (Sensible) Normal Edition Volume Reduced Built-in Power Supply Value 392 Comments 0 Original 5 Good Price 70 Bellowe Shopping To BuyAlthough the Xbox One S hardware performance is not currently the strongest, but Microsoft's pursuit of performance never-ending, in the next 4 months we will usher in Xbox One's next-generation host Xbox One X, the hardware configuration at the conference has been The world shows strong muscles, let us wait and see.
Nintendo
Although Sony and Microsoft are chasing you in terms of host hardware performance, there are exceptions. After GameCube failed due to the weakness of the game lineup, Nintendo simply gave up a positive confrontation with other manufacturers, and used a series of unique exclusive games to compete for differentiation. Therefore, the hardware products after Nintendo WII were not as good as hardware performance. Other platforms but still have a lot of player support.
The latest Switch host uses ARM-based Tegra X1 processor, the overall hardware configuration is only equivalent to a mid-range tablet PC, but because of the Nintendo series of game support, combined with the unique handheld + host combo design, still has a very High attention.
Most of Nintendo's games are easy to play, simple to play, and suitable for playing with time. It also avoids the excessive consumption of realism effects on hardware performance, which is a strategy to avoid weaknesses. Switch only supports 720P output in handheld mode, but the actual picture quality is not inferior.
Support 1080P output in host mode
Nintendo Switch with Neon Blue and Neon Red Joy-Con423.99 U.S. Amazon Purchase The following is a comparison of performance parameters between current mainstream and upcoming host platforms:
2, the number of games and exclusive situation
For game consoles, the difference in hardware performance is often just the icing on the cake. There are plenty of cases where performance is leading but can't be done in the end. Therefore, it is not desirable for consumers to pursue a purchasing strategy with leading performance.
Unlike general-purpose PC platforms, game software is not universal because each platform operating system and software interface are different. Therefore, it is the most fundamental guarantee for the continuation of its vitality that it is supported by a rich variety of games and numbers.
Host game support for the various platforms can be roughly divided into the following forms:
Exclusive: The exclusive game is only developed for a single host platform. Since developers face a single software system, they can devote more effort to developing the hardware performance of the platform without considering compatibility issues. . Therefore, an exclusive game can often maximize the host's hardware performance, and has achieved even more brilliant game effects. The number of possessed exclusive games is often regarded as a manifestation of the competitiveness of the platform's host market, and has a close relationship with the host market share and sales volume.
Console exclusive: The exclusive condition is relatively loose, and there are restrictions only on the host platform. There is no restriction on the general PC or mobile device platform. This is more common on the Xbox One, because its system has been upgraded to a similar kernel architecture and Win10 API, Direct X, coupled with the current Microsoft "cross-device sharing" marketing strategy, so many Xbox One platform games have phase mapping PC version. Occasionally similar phenomena occur on the SONY PS4 platform.
Timed: This type of game is developed for multiple host platforms. In the initial stage of listing, only a certain host platform is started for a limited time. Other platforms are required to be released after the expiration of the time limit.
Multiplatform (Multiplatform): For the development of mainstream game platforms, the most common is the PS4+Xbox One+PC, which is currently the largest type of game.
As a game console purchase reference, and in order to allow value-friends to more fully understand the relevant information, the following structure analysis of the host game on each platform:
Number of games
The total number of games and exclusive conditions for each platform: Refer to the Wikipedia three main game platform Game List (List of PlayStation4 games, List of Xbox One games, List of Nintendo Switch games) The comparison results are as follows:
SONY's PS4 platform is far ahead of the total number of games, and the total number of exclusive games also pressures the other two. This aspect shows that the PS4 camp has a large number of game developers. On the other hand, because Japan is currently the most developed area in the game industry, SONY has an inherent home advantage. Therefore, a large part of the games owned by PS4 belong to the Japanese style.
Microsoft's disadvantage in terms of the number of games is not overnight. This was revealed at the beginning of Xbox One and even the last generation of consoles. Microsoft naturally knows its own disadvantages. Therefore, the product orientation of Xbox One is more oriented toward home entertainment centers than a mere one. Game console. However, objectively speaking, for the hot topics Chinese users are happy to accept, the Xbox One platform is not much less than the PS4, and the exclusive masterpieces are equally divided, so the Xbox One is still very competitive for the end consumer.
However, one point needs to be explained is that due to Microsoft's "cross-device sharing" market strategy, a large number of exclusive games have a corresponding PC version, which is highly popular in the personal computer today as well as rampant piracy of the mainland will have an impact on Xbox One? Now I'm not good
Nintendo's current market strategy tends to be "small and beautiful," and it is not intended to dominate the number of games, but because Nintendo itself is an established game development company, it has a large number of classic themes of fans. Since the launch of Switch, the number of games has naturally bottomed out. However, with the launch of several exclusive masterpieces and the unique console + host combo design, it has become a hot spot for many enthusiasts.
Type ratio
Host game theme types and the abbreviations are as follows:
Analysis of PS4 and Xbox One game types: Statistics for each month's major game release list from November 2013 to the two platforms (list download address)
In terms of the percentage of game types, Switch hasn’t made comparisons since it was released soon. The ACT action adventure games occupy the largest proportion on the PS4 and Xbox One platforms. This type of game integrates various game elements such as action, adventure, puzzle solving, and shooting and fighting. The combination of cool screen performance has always been a favorite type of player. , is also a hot spot for game developers.
The proportion of 2-4 reflects the differences in the game styles of the two platforms. The PS4 second is the RPG category and the fourth is the FTG combat category, which reflects the typical Japanese game development distribution. The Xbox One platform STG shooting class, SPG sports class and RCG racing class is divided into 2-4, typical European and American "gun, car, ball" style.
Boutique games
The total number of games on all platforms is quite a few, but the players who pay the most attention are often focused on good hot topics. So here is a summary of IGN score 9.0 above total 90 games for data analysis (list download address)
It should be noted that the use of IGN scores here only serves as the basis for determining the statistical scope, and does not refer to its actual objective or not, because almost all game scoring websites have certain commercial interests, and there is no need to create unnecessary arguments here.
IGN (Imagine Games Network) is a multi-media and commentary website. Its main target is video games. Now it has developed into the world's largest game entertainment media. IGN's main website contains several special web pages or "channels", each of which is in IGN. There is a partition. Game related channels include: computer games, Wii, Wii U, Nintendo 3DS, Xbox 360, Playstation 4, Xbox one, PSP, PSV, PSN, Xbox Live, Mobile Phone, Retro, iPhone. IGN channels also include: movies, music, tools, technology, sports, television, and more.
From the perspective of total quantity and exclusive quantity, PS4 platform still has the largest advantage
However, if you capture 10 out of 10 games, Switch owns 2 exclusive masterpieces, PS4 only has a "last survivor". This is still a remastered version that has already been released on the PS3 platform, Xbox One does not have exclusive access to this list, the remaining 4 models are For PS4, Xbox One full-platform games. Although Nintendo's performance is not as good as the other two, its game development skills cannot be ignored.
The following are typical games of the three platforms with their own characteristics. The obvious features of the PS4 and Xbox One are not easy to say, but if you need a sister device, Switch should be the first choice.
3, host extensionsHard disk expansion
The host game has two carrier modes, the physical CD version and the network download version. The download version does not need to say more about the needs of the host storage. The CD version of the game is also different from the PS era. It also needs to occupy a large amount of hard disk space for game installation. Coupled with the space occupied by archives, screenshots, videos, and DLC patch packs, the host's storage capacity is worth considering for gaming enthusiasts.
Currently, the storage capacity and expansion support of the three main platform hosts are summarized in the following table:
SONY's storage expansion control for the PS4 platform is the most relaxed, from the beginning of the PS4 to support users to replace the hard disk, disassembly is very simple, the slot is 9.5mm thickness also guarantees the maximum compatibility for the disk body, the current user can choose The largest 2TB 2.5-inch notebook hard drive or more powerful hybrid hard drive, solid state drive.
Personal preference for PS4 HDD upgrades is preferred to meet capacity requirements, with greater room for more game installations, especially digital downloads. While the speed of the pursuit of recommendations to go hand in hand, large-capacity SSD can obtain better performance, but the price is too high. The hardest impact on the speed of the hard disk is just the game loading time, which is not very different for the runtime. Therefore, there is no obvious performance improvement after the PC has replaced the SSD.
After the 4.50 firmware update, the PS4 platform has also acquired the expansion function of the external hard disk. Users can externally add a maximum of 8TB mobile hard disk. The PS4 Pro adds a USB interface to the rear of the host computer to solve the user's permanent problem. Problems with cable management when connecting a removable hard disk.
Although Microsoft Xbox One can theoretically implement the replacement of the internal hard disk, it needs to completely disassemble the host computer. It is not realistic for such users to perform such operations, and it will lose the warranty. However, the latest Xbox One S has three storage capacity models to choose from, up to 2TB of internal hard drives have reached the maximum capacity of the current 2.5-inch HDD, and Microsoft has initially supported Xbox One platform external mobile hard disk, and the host system adopts The same kernel of WIN10, the support of the capacity of the external hard disk can reach 16TB at the most, so it is slightly better to only store and expand the type too.
Nintendo Switch is due to the two-in-one design of the console + host chassis, hardware configuration biased toward mobile devices, the built-in 32G storage space compared to the other two at any time to T capacity as a bit shabby. However, Switch's game is actually biased toward lightweight design and the space is not too large, and Nintendo also considers the expansion problem for the Switch equipped with a slot, compatible with microSDXC specifications of the memory card, which is what we often say TF card. The maximum capacity supports 2T, but the TF card with this specification does not seem to have landed on the earth. The maximum capacity currently available seems to be only 256G.
The base of the switch also has one USB3.0 and two USB2.0 interfaces, but the current firmware is not activated, and it is unclear whether it can support hard disk expansion in the future. However, there is a logic problem. If the base support expands the hard disk, what happens to the game on the hard disk if the console is used as a handheld?
Game streaming
Both PS4 and Xbox One support game streaming and can transfer game screens to other devices over the network. In line with the function of the network wake-up host, theoretically it is possible to use the home game console to run the game regardless of where it is located. Of course, the more active function of this function is not to grab phones with family members because of playing games.
Because Switch has a handheld mode, Switch is no longer necessary.
PS4 platform
SONY provides users with a wide range of streaming options. The PS4 platform can implement three streaming modes for PCs, mobile phones, and handhelds.
PC Mode: On hosts updated to firmware version 3.5 or higher, streaming functions can be implemented on Windows and MAC computers by installing SONY's official "PS4 Remote Control" program. The general model resolution can be set up to 720P, and the PS4 PRO can support 1080P resolution images. For the high performance requirements of wireless networks, the official requirements of at least 15 Mbps upload and download speeds, but in fact the need for full signal coverage under the same 5G standard wireless router in order to more perfect game.
The actual test for the PS4 PRO model can be completely smooth game, for the "horizon: dawn" this kind of gorgeous light and fierce fight with fierce masterpieces are not much problem, although in rare cases, there may be a slight Caton, but also Can be tolerated. It's just slightly inferior to TV in terms of picture quality, mainly because the maximum 1080P resolution was pulled up on my monitor.
Another point to note is that after the PC stream is streamed, you still need to use the PS4 controller. You can connect the handle to the computer through the USB cable or the DUALSHOCK4 USB wireless adapter. The PC's mouse and keyboard movement control functions are disabled when the game is in progress, so Fantasy streaming PC players who use the mouse and keyboard to shoot game network abusers can basically give up.
Mobile mode: SONY has a relatively complete game hardware system, so its own brand of mobile phone and PS Vita handheld can also be a game stream. When using a mobile device for streaming, besides a general remote-control game play, a “second screen†function may be implemented, and auxiliary information of some games may be displayed on the mobile device.
Xbox One platform
Microsoft also provides streaming mode for Xbox One users. However, since Microsoft does not have a handheld product and the WIN system phone has been dying for a short time, only the WIN10 system PC is currently supported for streaming. The general performance is similar to that of the PS4 platform. Because my Xbox One console is no longer around, here's a picture on the web to show the effect.
It should be noted that the Xbox One is the same as the PS4, and the keyboard and mouse cannot control the game when streaming. Friends who use the host to play the shooting game still have to adapt to the handle and do not want to worry about it. . .
Media player
For the basic media playback function PS4 and Xbox One are almost the same, currently can play media files stored in the hard disk, and can use the DLNA function to play video files stored in the NAS. Switch does not currently support any form of video playback. It is unknown whether future software updates will be added.
For Blu-ray playback, the PS4 only supports ordinary Blu-ray discs. Although the PS4 PRO has 4K mode video output capability, it cannot play 4K UltraHD Blu-ray discs. The Xbox One is a lot more respectable in this respect, and the Xbox One S model supports playback capabilities of 4K UltraHD Blu-ray discs.
Third, home host purchase advice 1, different sales area version of the difference Because each country has different laws and control measures for the Internet and publications, most game consoles set different software, network, and warranty-related services according to different sales regions. In some cases, there are differences between the input voltage and the plug. But for mainland players, basically only divided into two major categories of the state version and overseas version
After the relevant ban was lifted, mainland players finally ushered in the mainstream version of the game console. However, due to differences in network and software control methods, licensed game consoles still have some functional differences with the overseas version. The general differences are as follows:
Xbox One platform: Implementation of the same service with the same service with different services, all global versions of the Xbox One host hardware configuration is basically the same. The BNM version of the host can be run stand-alone and updated overseas version of the game. However, the BNM version can only log on the mainland server when running the network service, which will result in the overseas account being unable to log in. Therefore, the overseas digital game and DLC patch package cannot be downloaded and installed normally.
Apart from the differences in software, the initial version of Xbox One has a difference in operating voltage. Hosts sold overseas in Japan, North America, and other places are basically 110V input voltages, and they are required to use voltage converters in mainland China. The current mainstream Xbox One S model has been replaced with a unified full-scale voltage power supply, but if any player plans to use the Xbox One elite version, they still need to understand the power supply.
PS4 platform: SONY's service strategy for the mainland version of the PS4 series console is basically similar to that of Microsoft. It is also equipped with different services on the same machine. PS4 series hosts all models are full-scale voltage power supply, any version sold in the region can be used with confidence.
However, because there are some well-known methods, the mainland version PS4 actually has the ability to log overseas PSN, and thus get the same software features as the overseas version. Specific methods here are not much to say, are interested in the value of friends to search for it.
Nintendo Switch: This product is currently not officially listed in the mainland, in addition to the overseas version you have to choose?
Licensed or parallel imports:
In terms of selling price, the two mainframe series that have been listed in the domestic market are not much different from overseas, and may be slightly more expensive but have a two-year warranty service. However, because the domestic market tends to be a few months or even six months later, the overseas version has an advantage in the actual sales discount.
Users of the Xbox One series console need to consider their own usage habits. The licensed version and the overseas edition are still functionally different. For players who mainly focus on overseas games or like online games, the overseas version may be the only choice.
The selection of PS4 series hosts is actually a lot looser, because the "well-known" method does not have much difference in the software function of the PS4 licensed host. Because of the two-year warranty service and more convenient purchase channels, I personally recommend the selection of the National Bank products.
the way of buying:
For licensed hosts, all major B2C shopping websites have sales, and the warranty service is also the responsibility of the manufacturers. There is not much to say here. But need to be reminded that the current major e-commerce for the game host 7 days no reason to return policy is more demanding, once the activation system can not be activated, so there are people who want to play a few days to taste a fresh return or do not use their brains . . .
For the early adopters of Xbox One based on early adopters and some who need to connect to external services, the willingness to purchase an overseas version of the host is still more urgent. Through Amazon and other global shopping sites, it is now very easy to purchase game consoles. However, the mode of transportation is more troublesome. The Amazon website of various countries is not very stable for the game host's transportation support. It may be impossible to post direct mail to the mainland for a while.
For the overseas version of the host product, you will lose the warranty service. Amazon's overseas purchase of such cross-border service e-commerce providers in principle also provides warranty, but because the need to send back to the original sales site and freight borne by the customer, so the cost is astounding. However, Xbox One is a bit special. Before 2015, Microsoft implemented a global warranty service. Although the overseas version of the host is still available for registration on the Microsoft Chinese website, it has actually implemented a limited area warranty, but all accessories except the host computer can also be used globally. UNPROFOR.
It is also worth noting that if you choose to purchase game consoles in direct Amazon overseas, it is recommended that you choose a single host model. For packages bundled with the game, the package that comes with the CD-ROM version of the game may encounter troubles when passing customs. Because the customs department may carry out approvals according to the procedures of the publications, this process cycle is extremely long. . . I once purchased a bundled HALO hosting suite in direct mail in Meia, which I didn’t receive for more than 2 months. The final contact with Meiya customer service handled the return, but one month after the return of this host and sent it again, contact Amazon they said that the refund is too expensive and sent me
As for the parallel edition game consoles that Taobao merchants sell, there is not much to say here, because there are a lot of uncertainties, so I'm not very recommendable, and there is a need for users to think for themselves.
Host Origin:
Most game consoles are manufactured in China, so the products sold in all regions of the world are theoretically of the same quality. However, for the Japanese PS4 series there is a small part of Japan's domestic manufacturing (Switch situation is not clear), due to the quality of the assembly factory in the early days of the PS4 listing, and some players' "imported" feelings, the actual price of the Japanese-made host is often Higher than other versions or even licensed.
Personal advice is sensible, and if the price difference is not large, Japan’s native product is indeed the best choice. However, there is no need for a situation where there is a gap in price, especially if there is an artificial speculation. After all, the initial stage of the PS4 is purely a man-made loophole, and the Japanese original is no better than the 2-year warranty service.
Fourth, peripheralsFor game consoles, official and third-party manufacturers have introduced a large number of peripheral peripheral products. Here I recommend some unique features for your reference.
1, handle As the main controller of the game console, the function and smoothness of the game controller directly affect the game experience of the player. The handles have been used since the beginning of the game. After many years of development, all of them have developed unique shapes and layouts.
PS4
SONY designed the DualShock series handles for PlayStation series consoles. This is an absolute classic in the history of console development. Since the beginning of the first generation, the basic shape has not changed, and it has a very high degree of recognition.
PS4 series hosts are equipped with DualShock 4 handles, both new and old versions. The new version will continue to display the indicator lights in the front section to the front touch panel, making it easier for players to observe the color of the warning light.
DualShock 4 can be said to be the leader in the current technology, a number of unique features allow players to use more handy.
DualShock 4 uses built-in lithium battery design, non-replaceable battery, continuous use life time is about 6 hours. It can be charged via the host USB interface. However, it is recommended to purchase a dedicated charger, which is convenient to use but also provides a support for the handle (Please ignore the white parts of the picture, that is my own door sensor installation, in order to monitor whether the handle is inserted to control the power switch)
The disadvantage of DualShock 4 lies in the insistence of SONY on the modeling, the overall layout of the handle still continues the style of the PS1 era of the beginning of the century, and control for many games today is not very smooth. This is not to say that DualShock 4 is not good, but a better design has emerged.
Xbox One
Microsoft has many years of experience in peripheral development, so the handle design naturally has its own unique features.
Microsoft's controller does not support gravity sensing, nor does it have a touchpad configuration. It is weaker in function than DualShock 4.但是在æ“控手感,尤其æ¡æŒæ„Ÿã€éœ‡åŠ¨æ„Ÿå’ŒæŒ‰é”®æ‰‹æ„Ÿæ–¹é¢ï¼ŒXbox One有ç€å…¶å®ƒäº§å“æ— æ³•è¶…è¶Šçš„ä¼˜åŠ¿ã€‚è€Œå¾®è½¯æ‰€æŽ¨å‡ºçš„ç²¾è‹±ç‰ˆXbox One手柄则将这方é¢ä¼˜åŠ¿å‘挥到æžè‡´ã€‚
Wikipedia ã€Xbox精英手柄】微软(Microsoft)Xboxæ— çº¿æŽ§åˆ¶å™¨/手柄精英版高端游æˆçŽ©å®¶çš„终æžä¹‹é€‰å€¼219 点评2 原创5 好价29去è´ä¹°æŸ¥çœ‹è¯¦æƒ…在我看æ¥Xbox Oneæ‰‹æŸ„é™¤äº†æ‰‹æ„Ÿçš„ä¼˜åŠ¿ä¹‹å¤–æœ€å¤§çš„å¥½å¤„æ˜¯ç”µæ± ä½¿ç”¨æ–¹å¼çš„çµæ´»ï¼Œæ”¯æŒæ™®é€š7å·ç”µæ± å’Œå¯å……ç”µç”µæ± ä¸¤ç§æ–¹å¼ï¼Œå®˜æ–¹è¿˜æœ‰ä¸“ç”¨å……ç”µç”µæ± åŒ…å¦å”®
对于玩了一åŠæ²¡ç”µçš„玩家救急就比PS4方便了许多,ä¸ç”¨æ‹–ç€USB线继ç»æ¸¸æˆäº†ã€‚
Switch
ä»»å¤©å ‚Switchå› ä¸ºå…·å¤‡æŽŒæœºã€ä¸»æœºäºŒåˆä¸€è®¾è®¡ï¼Œæ‰€ä»¥å…¶é…å¥—æ‰‹æŸ„è®¾è®¡æ›´åŠ æ³¨é‡ä¾¿æºæ€§ï¼Œå…·æœ‰åˆ†ä½“组åˆå¤šç§å½¢æ€ï¼Œè€Œåœ¨æ‰‹æ„ŸåŠåŠŸèƒ½æ–¹é¢åˆ™æœ‰æ‰€å¦¥åã€‚ä½†æ˜¯ä»»å¤©å ‚çš„é…è‰²æ–¹æ¡ˆç‹¬æ ‘ä¸€å¸œï¼Œéžå¸¸å¯çˆ±ï¼Œå¾ˆå®¹æ˜“获得女性玩家的é’ç。
为了é…åˆä»»å¤©å ‚å½¢å¼å¤šæ ·çš„休闲游æˆï¼Œå®ƒè¿˜å…·æœ‰å¤šç§å¤–形扩展套件,比如为马里奥赛车é…套的方å‘盘组件
2ã€ä½“æ„Ÿæ‘„åƒå¤´SONY和微软都推出了针对自家产å“çš„æ‘„åƒå¤´äº§å“,主è¦ç”¨æ¥é…åˆä¸€äº›ä¸“用游æˆè¿›è¡Œâ€œä½“æ„Ÿâ€å’Œâ€œå£°æŽ§â€æ–¹å¼çš„游æˆæŽ§åˆ¶ã€‚
两家产å“å„具特色,两方玩家也ç»å¸¸äº‰è®ºå°ä¼˜å°åŠ£ï¼Œä½†æ˜¯å¯¹äºŽä¸€èˆ¬çŽ©å®¶è€Œè¨€ï¼Œè¿™ç±»äº§å“所起到的作用往往很有é™ã€‚主è¦è¿˜æ˜¯ç›®å‰å›¾åƒè¯†åˆ«æŠ€æœ¯æ‰€é™ï¼Œç²¾åº¦ä¸Žçµæ•åº¦æ— 法达到实际需è¦ï¼Œå¤§å®¶è¿˜æ˜¯æŒ‰éœ€é€‰è´å§ï¼Œè¿™é‡Œå°±ä¸åšè¿‡å¤šä»‹ç»äº†
3ã€VR设备
这一方é¢å¯¹äºŽä¸»æœºé¢†åŸŸç®—是SONY独家专场秀---Playststion VR,微软目å‰å°šæœªå…¬å¸ƒå¯¹äºŽXbox One系列主机的VR支æŒè®¡åˆ’ï¼Œè€Œä»»å¤©å ‚çš„Switch由于硬件技能的é™åˆ¶å¾ˆå¯èƒ½ä¸å…·å¤‡VR扩展的能力。
整套Playststion VR设备包å«ç”¨äºŽå›¾åƒæ˜¾ç¤ºçš„VR眼镜;用于监测使用者ä½ç½®çŠ¶æ€çš„PS4 Camera和用于辅助定ä½ä»¥åŠæŒ‡ä»¤è¾“入的PlayStation Move
对于功能与技术的å°è¯•ï¼ŒSONY一直领先于其他厂家,Playststion VR是目å‰å”¯ä¸€é’ˆå¯¹æ¸¸æˆä¸»æœºæŽ¨å‡ºçš„VR产å“。Playststion VR性能å‚数在åŒç±»äº§å“ä¸å¹¶ä¸çªå‡ºï¼Œå®žç”¨æ€§æ–¹é¢ä¹Ÿå˜åœ¨ä¸€å®šçš„争议,但是它最大的æ„义æ供用户一个相对方便且廉价的体验选择。
Wikipedia 索尼(SONY)ã€å›½è¡ŒPS】PlayStation VR 虚拟现实头戴设备PS VRçš„ç ”å‘始于2010年,å‰åŽæœ‰1500å员工å‚与,并于GDC大会上以“梦神计划â€å…¬å¸ƒï¼Œæ¤åŽè¿›è¡Œäº†è¯¸å¤šå†…部优化。PS VR最终é…置信æ¯ï¼š5.7英寸OLED显示å±ï¼Œæ•´ä½“分辨率为1920×1080,延时低于18毫秒,帧率å¯è¾¾120fps(使用了大法自家的å€å¸§æŠ€æœ¯ï¼‰ã€‚内容方é¢ï¼Œç´¢å°¼è¡¨ç¤ºåˆ°2016年年值18 点评1 原创3 好价14è´çªä»£è´åŽ»è´ä¹° 4ã€éŸ³é¢‘设备游æˆè™½ç„¶ä¸»è¦ä»¥è§†è§‰ä½“验为主,但是生临其境的å¬è§‰æ„Ÿå—ä¾ç„¶ä¸å¯æˆ–缺。PS4与XboxOne都æ供了多达7.1声é“的环绕立体声效果,对于拥有家åºå½±é™¢ç³»ç»Ÿçš„土豪自然å¯ä»¥ç•…快淋漓的享å—。ä¸è¿‡è¿™é‡Œæˆ‘想和大家分享一些相对容易实现的音效æå‡æ–¹æ³•ã€‚
音箱æ’放
ç›®å‰æ¸¸æˆä¸»æœºä¸»è¦éŸ³é¢‘与视频输出å‡ä½¿ç”¨HDMI接å£ï¼Œåœ¨è¿žæŽ¥æ˜¾ç¤ºè®¾å¤‡çš„åŒæ—¶ä¹Ÿå°†éŸ³é¢‘ä¿¡å·ä¸€å¹¶ä¼ 输。所以对于一般用户默认的音频设备就是电视机的扬声器。PS4与Xbox One虽然都具备è“牙功能,但是目å‰åªèƒ½è¿žæŽ¥æ‰‹æŸ„è¿™ç±»ç‰¹å®šè®¾å¤‡ï¼Œæ— æ³•è‡ªç”±è¿žæŽ¥éŸ³ç®±è€³æœºç‰å¤–设产å“。好在Xbox One全系列主机以åŠPS4大部分主机(PS4 Slim的光纤音频接å£è¢«ç¼©å‡ï¼‰å¦å¤–支æŒå…‰çº¤éŸ³é¢‘输出,这对于希望利用较为简å•æ–¹æ³•æå‡éŸ³è´¨è¡¨çŽ°çš„朋å‹æ供了便利。
ç›®å‰ä¸å°‘网络音箱和“Soundbarâ€ç±»äº§å“都具备光纤信å·è¾“å…¥ã€è§£ç 的功能,用户åªéœ€è¦å°†ä¸»æœºä¸Žä¹‹ç›¸è¿žä¾¿å¯ä»¥èŽ·å¾—更好的音质效果。
耳机æ’放
使用耳机进行游æˆçš„用户一般有2个目的:ä¸å¹²æ‰°ä»–人和追求更好的音质表现
对于希望将音频简å•çš„使用耳机输出的用户:SONY和微软都为自家最新版游æˆæ‰‹æŸ„é…备了3.5mm耳机接å£ï¼Œç”¨æˆ·åˆ©ç”¨æ™®é€šè€³æœºè¿žæŽ¥å³å¯ï¼Œé€šè¿‡åˆ‡æ¢ä¸»æœºè®¾ç½®å°±å¯å°†æ¸¸æˆéŸ³é¢‘切æ¢è‡³è€³æœºè¾“出,å‡å¦‚连接具有麦克风的耳机便还å¯ä»¥è¿›è¡Œè¯éŸ³è¾“入。
对于希望获得更高å“质耳机音效的玩家:å‡å¦‚使用的是SONY PS4系列主机将相对容易实现,SONY自家便有对应的耳机产å“--PlayStation Gold Wireless Stereo Headset,ä¸æ–‡ä¿—称“金耳机â€
PlayStation Gold Wireless Stereo Headset - Jet Black (Certified Refurbished)59.95美元美国亚马逊去è´ä¹°è¿™æ¬¾è€³æœºåœ¨ä½¿ç”¨æ— 线模å¼æ—¶éœ€è¦å°†æŽ¥æ”¶å™¨æ’在PS4æ£é¢USB接å£ä¸Šï¼Œåˆ©ç”¨2.4GHzä¿¡å·è¿›è¡Œæ— çº¿éŸ³é¢‘ä¼ è¾“ï¼ŒåŒæ—¶å¯å®žçŽ°è™šæ‹Ÿ7.1声é“çŽ¯ç»•ç«‹ä½“å£°æ•ˆæžœï¼Œå› ä¸ºæ˜¯ä¸ºPS4系统é‡èº«å®šåšï¼Œæ‰€ä»¥å®ƒè¿˜æ‹¥æœ‰ä¸€æ¬¾APPå¯ä»¥æ›´æ–°æ¸¸æˆåŽ‚家为其专门开å‘的增强型音效。
对于Xbox Oneç”¨æˆ·å¾®è½¯å®˜æ–¹å¹¶æ²¡æœ‰å¯¹åº”çš„æ— çº¿è€³æœºäº§å“,玩家åªèƒ½ä¾é 第三方厂家æ¥èŽ·å¾—产å“支æŒï¼Œè¿™æ–¹é¢åšå¾—比较好的是Turtle-Beach(乌龟海岸),这是一家è€ç‰Œçš„éŸ³é¢‘è®¾å¤‡åˆ¶é€ å•†ï¼ŒçŽ©å£°å¡çš„朋å‹å¯¹è¿™ä¸ªåå—应该都有å°è±¡ã€‚
针对Xbox Oneç›®å‰æœ€å¥½çš„åž‹å·ä¸ºEar Force Stealth 500X
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Xbox One ChatPad
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REMOTE CONTROL SOCKET
Important Safeguards
When using any electrical appliance, in order to reduce the risk of fire, electric shock and/or injury to persons, basic safety precautions should always be follow8d. including:
• The appliance is for household and indoor use only.
• Before plugging in. check that the voitage on the rating label is the same as the mains supply.
• To protect against electric shock, do not immerse any part of the product in water or other liquid.
• This socket is intended for use by competent adults only and children should be supervised at all times.
• Do not use the socket for other than its intended use.
• This socket can be used by children aged from 8 years arxl above and persons with reduced physical, sensory or mental capabilities or lack of experience and knowledge if they have been given supervision or instruction concerning use of the appliance in a safe way and understand the hazards involved. Children shall not p<ay with the appliance Cleaning and user maintenance shall M be made by children without supervision.
• Children of less than 3 years should be kept away unless continuously supervised.
Children from 3 years and less than 8 years shall only switch on/off the appliance provided that it has been placed or installed in its intended normal operating position and they have been supervision or instruction concerning use of the appliance in a safe way and understand the hazards involved. Children aged from 3 years and less than 8 years shall not plug in. regulate and clean the appliance or perform user maintenance.
• Don't use this socket in the immediate surroundings of a bath, a shower or a swimming pool.
• In case of malfunction, do not try to repair the socket yourself, it may result in a fire hazard or electric shock
Do Not Exceed Maximum a680W
Place the LR44 batteries provided into the compartment in the back of the Remote Control, please insert as sho*/m in the back of the compartment to ensure the polarity is correct.
Programming Instructions
• Plug the Remoce Socket$($)lnto the wall socket(s) and switch on the mams supply, the red LED will flash every second.
• If the LED is not flashing press & hold the manual ON/OFF button for 5 seconds until it Hashes
•Press any ON switch on the Remote Control for approximately 2 seconds and the Remote Socket(s) learn the code. The LED will stop flashing top confirm the codehas been accepted.
• Any number of Remote Sockets can be programmed to one Remote Control ON button to create multiple switching.
• To programme o<her Remote Sockets on different Remote Control ON buttons repeat the prevous steps
• If the mains supply is turned off the Remote Sockets v/ill lose their code and it wil be necessary to re-pcogramme.
Operation:
• Plug your appliance(s) into the Remote Socket(s)
• Press the programmed ON or OFF button on the Remote Control to control the Remote Socket.
♦ The Remote Sockets can also be operated manually using its ON/OFF Button Trouble shooting
If a Remote Socket does not react to the Remote Control please check the followng:
♦ Low battery in tbo Remote Control
• Distance too large between the remote control and the recerver (ensure the range distance is no more than 20 clear Metres) and free from obstacle that may reduce the distance.
• If programming has not been successful, tum the power off and back on then follow the programming steps above.
How to decode
• Press the manual ONX)FF button for 5 seconds until the red LED flashes once per
second to confirm de-coding is successful
♦ Press the ALL OFF switch on the Remote Control for more than 3 seconds, the LED
flashes once per second to confirm (decoding successful.
Voltage: 240V-/50HZ
Max power rating: 3680W max.
Remote frequency:
Remote range:
Battery Type:
433.92MHz
230 Metres
Button Cell 2x1.5V LR44 =
Please check with your local waste management service authority regarding regulations for the safe disposal of the batteries. The batteries should never be placed G municipal waste.
Use a battery d^posal facility if available
M
For eioctncal products sold within the European Community. At the end of the electrical products useful life, it should not be disposed of wth household waste. Please recycle faaMies exist. Check with your Local Authonty or retailer for recycling advice.
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Remote Control Electrical Outlets,Remote Control Outlet,Remote Controlled Power Socket,Wireless Remote Control Outlet,Mini Wireless Remote Control Outlet,Wireless Remote Power Switch
NINGBO COWELL ELECTRONICS & TECHNOLOGY CO., LTD , https://www.cowellsockets.com